space questionmark

space questionmark

Skills Practiced: C#, GLSL
Tools Used: Otter2D
Project Duration: 18 Hours
Project Focus: Fun

Space Questionmark is a tiny space survival adventure I wrote during the first ever Abertay University’s Game Development Society game jam! The theme of the jam was “Is It Broken?”, and so I decided early on that I wanted a CRT-screen style display that I could play with. I made use of some earlier shader work to achieve the effect.
This game was included in a list of 1000 small games curated by Steve “Moshboy” Cook. drifting in space

computer trouble


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